THE UNOFFICIAL GAMEBOY TETRIS HOME PAGE > THEORY > TETRIS 101 > POINTS TABLE


Points Table

LEVEL0123456789
Single4080120160200240280320360400
Double1002003004005006007008009001000
Triple3006009001200150018002100240027003000
TETRIS120024003600480060007200840096001080012000



The Tetris Equation

The Equation


A) First, factor in the current level (speed) you are playing in. The "Heart Levels" do not affect this equation.

B) That magic number, 4.

C) Determine the Line Multiple (LM). How many lines you eliminate at once (one, two, three, or the prestigious four) comes into play here. As you will observe, a Tetris (four lines) is thirty times better than a single.

D) The final touch to the score is the drop factor. Here, "drop" reflects the contiguous distance (in terms of individual rows) between the point at which you first began pressing the down button to the point of contact with the ground, other blocks, etc. This number will range between 1 and 15, and is not affected by the current level (speed).





TETRIS 101: OBJECT | GAME PLAY | HISTORY | POINTS
FOUR | INVERTED R | SPOILERS | SEXTRIS
THEORY: TETRIS 101 | TETRADS | FAQ | LINKS
GB TETRIS: THEORY | TECHNIQUES | FUN & GAMES | KOBASHIKAWALAND | (MAP)


Brian Kobashikawa
Last updated: 3 April 1998